示例#1
0
        public void CheckEnd()
        {
            if (m_State != HouseRaffleState.Active || m_Started + m_Duration > DateTime.UtcNow)
            {
                return;
            }

            m_State = HouseRaffleState.Completed;

            if (m_Region != null && m_Entries.Count != 0)
            {
                int winner = Utility.Random(m_Entries.Count);

                m_Winner = m_Entries[winner].From;

                if (m_Winner != null)
                {
                    m_Deed = new HouseRaffleDeed(this, m_Winner);

                    m_Winner.SendMessage(MessageHue, "Congratulations, {0}!  You have won the raffle for the plot located at {1}.", m_Winner.Name, FormatLocation());

                    if (m_Winner.AddToBackpack(m_Deed))
                    {
                        m_Winner.SendMessage(MessageHue, "The writ of lease has been placed in your backpack.");
                    }
                    else
                    {
                        m_Winner.BankBox.DropItem(m_Deed);
                        m_Winner.SendMessage(MessageHue, "As your backpack is full, the writ of lease has been placed in your bank box.");
                    }
                }
            }

            InvalidateProperties();
        }
示例#2
0
        public HouseRaffleStone()
            : base(0xEDD)
        {
            m_Region = null;
            m_Bounds = new Rectangle2D();
            m_Facet  = null;

            m_Winner = null;
            m_Deed   = null;

            m_State        = HouseRaffleState.Inactive;
            m_Started      = DateTime.MinValue;
            m_Duration     = DefaultDuration;
            m_ExpireAction = HouseRaffleExpireAction.None;
            m_TicketPrice  = DefaultTicketPrice;

            m_Entries = new List <RaffleEntry>();

            Movable = false;

            m_AllStones.Add(this);
        }
示例#3
0
        public HouseRaffleStone()
            : base(0xEDD)
        {
            m_Region = null;
            m_Bounds = new Rectangle2D();
            m_Facet = null;

            m_Winner = null;
            m_Deed = null;

            m_State = HouseRaffleState.Inactive;
            m_Started = DateTime.MinValue;
            m_Duration = DefaultDuration;
            m_ExpireAction = HouseRaffleExpireAction.None;
            m_TicketPrice = DefaultTicketPrice;

            m_Entries = new List<RaffleEntry>();

            Movable = false;

            m_AllStones.Add( this );
        }
示例#4
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch (version)
            {
            case 3:
            {
                m_State = (HouseRaffleState)reader.ReadEncodedInt();

                goto case 2;
            }

            case 2:
            {
                m_ExpireAction = (HouseRaffleExpireAction)reader.ReadEncodedInt();

                goto case 1;
            }

            case 1:
            {
                m_Deed = reader.ReadItem <HouseRaffleDeed>();

                goto case 0;
            }

            case 0:
            {
                bool oldActive = (version < 3) ? reader.ReadBool() : false;

                m_Bounds = reader.ReadRect2D();
                m_Facet  = reader.ReadMap();

                m_Winner = reader.ReadMobile();

                m_TicketPrice = reader.ReadInt();
                m_Started     = reader.ReadDateTime();
                m_Duration    = reader.ReadTimeSpan();

                int entryCount = reader.ReadInt();
                m_Entries = new List <RaffleEntry>(entryCount);

                for (int i = 0; i < entryCount; i++)
                {
                    RaffleEntry entry = new RaffleEntry(reader, version);

                    if (entry.From == null)
                    {
                        continue;         // Character was deleted
                    }
                    m_Entries.Add(entry);
                }

                InvalidateRegion();

                m_AllStones.Add(this);

                if (version < 3)
                {
                    if (oldActive)
                    {
                        m_State = HouseRaffleState.Active;
                    }
                    else if (m_Winner != null)
                    {
                        m_State = HouseRaffleState.Completed;
                    }
                    else
                    {
                        m_State = HouseRaffleState.Inactive;
                    }
                }

                break;
            }
            }
        }
示例#5
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch ( version )
            {
                case 3:
                    {
                        this.m_State = (HouseRaffleState)reader.ReadEncodedInt();

                        goto case 2;
                    }
                case 2:
                    {
                        this.m_ExpireAction = (HouseRaffleExpireAction)reader.ReadEncodedInt();

                        goto case 1;
                    }
                case 1:
                    {
                        this.m_Deed = reader.ReadItem<HouseRaffleDeed>();

                        goto case 0;
                    }
                case 0:
                    {
                        bool oldActive = (version < 3) ? reader.ReadBool() : false;

                        this.m_Bounds = reader.ReadRect2D();
                        this.m_Facet = reader.ReadMap();

                        this.m_Winner = reader.ReadMobile();

                        this.m_TicketPrice = reader.ReadInt();
                        this.m_Started = reader.ReadDateTime();
                        this.m_Duration = reader.ReadTimeSpan();

                        int entryCount = reader.ReadInt();
                        this.m_Entries = new List<RaffleEntry>(entryCount);

                        for (int i = 0; i < entryCount; i++)
                        {
                            RaffleEntry entry = new RaffleEntry(reader, version);

                            if (entry.From == null)
                                continue; // Character was deleted

                            this.m_Entries.Add(entry);
                        }

                        this.InvalidateRegion();

                        m_AllStones.Add(this);

                        if (version < 3)
                        {
                            if (oldActive)
                                this.m_State = HouseRaffleState.Active;
                            else if (this.m_Winner != null)
                                this.m_State = HouseRaffleState.Completed;
                            else
                                this.m_State = HouseRaffleState.Inactive;
                        }

                        break;
                    }
            }
        }
示例#6
0
        public void CheckEnd()
        {
            if (this.m_State != HouseRaffleState.Active || this.m_Started + this.m_Duration > DateTime.UtcNow)
                return;

            this.m_State = HouseRaffleState.Completed;

            if (this.m_Region != null && this.m_Entries.Count != 0)
            {
                int winner = Utility.Random(this.m_Entries.Count);

                this.m_Winner = this.m_Entries[winner].From;

                if (this.m_Winner != null)
                {
                    this.m_Deed = new HouseRaffleDeed(this, this.m_Winner);

                    this.m_Winner.SendMessage(MessageHue, "Congratulations, {0}!  You have won the raffle for the plot located at {1}.", this.m_Winner.Name, this.FormatLocation());

                    if (this.m_Winner.AddToBackpack(this.m_Deed))
                    {
                        this.m_Winner.SendMessage(MessageHue, "The writ of lease has been placed in your backpack.");
                    }
                    else
                    {
                        this.m_Winner.BankBox.DropItem(this.m_Deed);
                        this.m_Winner.SendMessage(MessageHue, "As your backpack is full, the writ of lease has been placed in your bank box.");
                    }
                }
            }

            this.InvalidateProperties();
        }