示例#1
0
 public void Initialize()
 {
     instance = this;
     hotbar.Initialize();
     loadingScreen.Initialize();
     errorCanvasGroup.gameObject.SetActive(false);
 }
示例#2
0
 public void ReconfigBar(int columns)
 {
     if (_hotbar1.IsInitialized())
     {
         _hotbar1.SetRowsAndColumns(columns, 12 / columns);
     }
     else
     {
         _hotbar1.Initialize(columns, 12 / columns, 40, new List <GameObject>());
     }
 }
示例#3
0
 public void Initialize()
 {
     instance = this;
     hotbar.Initialize();
     loadingScreen.Initialize();
 }