void RedrawItemsInHand() { itemInBothHands = hotbar.GetItemInBothHands(); itemInLeftHand = hotbar.GetLeftItem(); itemInRightHand = hotbar.GetRightItem(); if (itemInBothHands != null && itemInBothHands.itemSO != null) { leftItemSr.color = leftItemSr.color.SetA(0.0f); rightItemSr.color = rightItemSr.color.SetA(0.0f); bothItemSr.color = bothItemSr.color.SetA(1.0f); bothItemSr.sprite = itemInBothHands.itemSO.sprite; } else { bothItemSr.color = bothItemSr.color.SetA(0.0f); if (itemInLeftHand.itemSO == null) { leftItemSr.color = leftItemSr.color.SetA(0.0f); } else { leftItemSr.color = leftItemSr.color.SetA(1.0f); leftItemSr.sprite = itemInLeftHand.itemSO.sprite; } if (itemInRightHand.itemSO == null) { rightItemSr.color = rightItemSr.color.SetA(0.0f); } else { rightItemSr.color = rightItemSr.color.SetA(1.0f); rightItemSr.sprite = itemInRightHand.itemSO.sprite; } } }