public void Start()
 {
     weaponManager = GameObject.FindWithTag("WeaponManager");
     if (!playerWeapon)
     {
         int allWeapons = weaponManager.transform.childCount;
         for (int i = 0; i < allWeapons; i++)
         {
             if (weaponManager.transform.GetChild(i).gameObject.GetComponent <Item>().id == id)
             {
                 weapon = weaponManager.transform.GetChild(i).gameObject;
             }
         }
     }
     holystick = GameObject.FindWithTag("Player").GetComponent <HolyStickPower>();
 }
 private void Start()
 {
     slotIconGO = transform.GetChild(0);
     holystick  = GameObject.FindWithTag("Player").GetComponent <HolyStickPower>();
 }