public void Start() { weaponManager = GameObject.FindWithTag("WeaponManager"); if (!playerWeapon) { int allWeapons = weaponManager.transform.childCount; for (int i = 0; i < allWeapons; i++) { if (weaponManager.transform.GetChild(i).gameObject.GetComponent <Item>().id == id) { weapon = weaponManager.transform.GetChild(i).gameObject; } } } holystick = GameObject.FindWithTag("Player").GetComponent <HolyStickPower>(); }
private void Start() { slotIconGO = transform.GetChild(0); holystick = GameObject.FindWithTag("Player").GetComponent <HolyStickPower>(); }