private dietType PickBestFood(Hex hab) { float foodVal = 0; dietType bestDiet = diet[0]; if (diet.Count > 1) { for (int i = 0; i < diet.Count; i++) { dietType testDiet = diet[i]; float food = hab.GetFoodHealth(testDiet); if (food > foodVal) { foodVal = food; bestDiet = testDiet; } } } return bestDiet; }
public float GetTelegraphFoodScore(Hex habitat) { float score = 0; foreach (specialEffect item in leads) { float compareScore = 0; if (item == specialEffect.CARNO) { compareScore = habitat.GetFoodHealth(Critter.dietType.CARNO); } if (item == specialEffect.HERB) { compareScore = habitat.GetFoodHealth(Critter.dietType.HERB); } if (item == specialEffect.FISH) { compareScore = habitat.GetFoodHealth(Critter.dietType.FISH); } if (item == specialEffect.INSECT) { compareScore = habitat.GetFoodHealth(Critter.dietType.INSECT); } if (item == specialEffect.SCAVANGER) { compareScore = habitat.GetFoodHealth(Critter.dietType.SCAV); } if (compareScore > score) { score = compareScore; } } return score; }
public dietType GetWeakestDiet(Hex hab) { dietType testdiet = diet[0]; float val = 0; float lowest = 1; foreach (dietType item in diet) { val = hab.GetFoodHealth(item); if (val < lowest) { testdiet = item; lowest = val; } } return testdiet; }