void UpdateStats() { if (heroDetails == null) { return; } heroDetails.CalculateStatDifference(item); }
void UpdateStats() { if (heroInterface == null) { return; } heroInterface.CalculateStatDifference(item); }
private void UpdateStats() { if (heroInterface == null) { return; } if (item != null && item.data != null && item.isIdentified) { heroInterface.CalculateStatDifference(item); } else { heroInterface.ClearStatDifferences(); } }