void RpcInitiateFight() { //Debug.Log("RpcInititating fight with: " + this.gameObject); gameManager.fightingMonsters.Add(this.gameObject); ClientSetActiveCardButtons(false); PlayerInGame.localPlayerInGame.progressButton.ActivateButton(); HelpButton.Activate(); LevelCounter.OnStartFight(); InfoPanel.Alert("Fight with " + cardValues.name + " starts!"); }