public void OnDisable() { if (cam) { DestroyImmediate(cam.gameObject); } Heatmap.DestroyHeatmapObjects(); }
public void OnGUI() { if (GUI.Button(resetRect, "Reset")) { Heatmap.DestroyHeatmapObjects(); ClearPoints(); #if !UNITY_WEBPLAYER //usePresetCoordinates = false; #endif } #if !UNITY_WEBPLAYER if (GUI.Button(screenshotRect, "Screenshot")) { StartCoroutine(TakeScreenshot()); } #endif }