protected void Start () { money = 0; controller = GetComponent<PlayerController> (); gunController = GetComponent<GunController> (); moneyText = GameObject.FindGameObjectWithTag ("money"); mText = moneyText.GetComponent<Text> (); viewCamera = Camera.main; //swordButton = GameObject.Find ("swordButton"); startRot = transform.eulerAngles; sword = GameObject.FindGameObjectWithTag ("sword"); bow = GameObject.FindGameObjectWithTag ("bow"); sword.transform.localEulerAngles = new Vector3(0,90,50); sword.transform.position = GameObject.FindGameObjectWithTag("hold").transform.position; sword.transform.SetParent(this.transform); playerHealth = 3.0; mText.text = "Money: " + money; hltScript = FindObjectOfType (typeof(Health)) as Health; hltScript.takeHeart (); }