public virtual float GetCurveValue(HeadboBCurve HeadBobCurve) { return(HeadBobCurve.curve.Evaluate(ÑurveTime)); }
public override float GetCurveValue(HeadboBCurve HeadBobCurve) { return(HeadBobCurve.curve.Evaluate(_curveTime) * CurveMultipliyer); }