public static void OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs args) { if (sender.IsEnemy && !sender.IsMinion && args.EndTime > Soraka.E.CastDelay) { Soraka.E.Cast(sender); } }
public static void Execute(InterruptableSpellEventArgs args) { if (!HasStun) { return; } if (!Interrupter.IsEnabled(args.SpellName)) { return; } if (R.Ready && RBool.Enabled) { R.Cast(args.Sender); return; } if (W.Ready && WBool.Enabled) { W.Cast(args.Sender); return; } if (Q.Ready && QBool.Enabled) { Q.Cast(args.Sender); } }
public override IT4InfoCollectorState GetNextState(IT4TreeNode element) { switch (element) { case IT4FeatureBlock: return(new T4InfoCollectorStateSeenFeature(Interrupter)); case IT4ExpressionBlock: return(new T4InfoCollectorStateSeenFeatureAndExpressionBlock(Interrupter)); default: if (element.NodeType == T4TokenNodeTypes.NEW_LINE) { return(this); } else if (element.NodeType == T4TokenNodeTypes.RAW_TEXT) { return(new T4InfoCollectorStateSeenFeatureAndText(Builder, Interrupter, element)); } var data = T4FailureRawData.FromElement(element, "Unexpected element after feature"); Interrupter.InterruptAfterProblem(data); return(this); } }
private static void OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs args) { if (sender.IsEnemy && args.DangerLevel == DangerLevel.High && Config.Modes.Misc.UseWint && SpellManager.W.IsReady() && SpellManager.W.IsInRange(sender)) { SpellManager.W.Cast(Player.Instance); } }
private void OnInterruptableSpell(Obj_AI_Base target, Interrupter.InterruptableSpellEventArgs spell) { if (MiscMenu["Interrupt"].Cast<CheckBox>().CurrentValue && target.IsEnemy) { // code } }
public void ProcessBeforeInterior(ITreeNode element) { AppendRemainingMessage(element); if (!(element is IT4IncludeDirective include)) return; var file = (IT4File) element.GetContainingFile().NotNull(); Results.Push(new T4CSharpCodeGenerationIntermediateResult(file, Interrupter)); var sourceFile = IncludeResolver.Resolve(include.ResolvedPath); if (sourceFile == null) { var target = include.GetFirstAttribute(T4DirectiveInfoManager.Include.FileAttribute)?.Value ?? element; var data = T4FailureRawData.FromElement(target, $"Unresolved include: {target.GetText()}"); Interrupter.InterruptAfterProblem(data); Guard.StartProcessing(file.LogicalPsiSourceFile.GetLocation()); return; } if (include.Once && Guard.HasSeenFile(sourceFile.GetLocation())) return; if (!Guard.CanProcess(sourceFile.GetLocation())) { var target = include.GetFirstAttribute(T4DirectiveInfoManager.Include.FileAttribute)?.Value ?? element; var data = T4FailureRawData.FromElement(target, "Recursion in includes"); Interrupter.InterruptAfterProblem(data); Guard.StartProcessing(sourceFile.GetLocation()); return; } var resolved = include.IncludedFile; Guard.StartProcessing(sourceFile.GetLocation()); resolved?.ProcessDescendants(this); }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (Settings.interruptE && !sender.IsDead && !sender.IsInvulnerable && !sender.IsZombie && sender.IsEnemy && e.DangerLevel >= DangerLevel.Medium && sender.IsInRange(Player.Instance, SpellManager.E.Range) && SpellManager.E.IsReady()) { SpellManager.E.Cast(sender); } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (Settings.useEInterrupt && sender.IsValidTarget() && sender.IsEnemy && e.DangerLevel >= Settings.interruptDangerLvl) { SpellManager.E.Cast(sender.Position); } }
static Settings() { Menu0 = Config.Menu.AddSubMenu("Draw"); Draw.Initialize(); Menu1 = Config.Menu.AddSubMenu("Anti-Gapcloser"); AntiGapcloser.Initialize(); Menu2 = Config.Menu.AddSubMenu("Interrupter"); Interrupter.Initialize(); Menu3 = Config.Menu.AddSubMenu("Items"); Items.Initialize(); Menu4 = Config.Menu.AddSubMenu("Auto-Shield"); AutoShield.Initialize(); Menu5 = Config.Menu.AddSubMenu("Combo"); Combo.Initialize(); Menu6 = Config.Menu.AddSubMenu("Flee"); Flee.Initialize(); Menu7 = Config.Menu.AddSubMenu("Harass"); Harass.Initialize(); Menu8 = Config.Menu.AddSubMenu("Humanizer"); Humanizer.Initialize(); Menu9 = Config.Menu.AddSubMenu("Skin Hack"); SkinHack.Initialize(); }
public static void Interrupter_OnInterruptableSpell(Obj_AI_Base unit, Interrupter.InterruptableSpellEventArgs spell) { float getDist = EloBuddy.SDK.Extensions.Distance(_Player, unit) / 2.0f; // formula of swag if (Program.MiscMenu["interrupt"].Cast<CheckBox>().CurrentValue && Program.W.IsReady() && Program.Q.IsReady() && unit.IsValidTarget(Program.W.Range)) { if (unit.IsValidTarget(220)) { Program.W.Cast(unit); Program.Q.Cast(); } else { Program.W.Cast(unit); EloBuddy.SDK.Core.DelayAction(() => { Program.Q.Cast(); }, (int)getDist); } } if (Program.MiscMenu["interrupt"].Cast<CheckBox>().CurrentValue && Program.Q.IsReady()) { if (unit.Distance(_Player.ServerPosition, true) <= Program.Q.Range) { Program.Q.Cast(unit); } } if (Program.MiscMenu["interrupt"].Cast<CheckBox>().CurrentValue && Program.W.IsReady()) { if (unit.Distance(_Player.ServerPosition, true) <= Program.W.Range) { Program.W.Cast(unit); } } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (sender.IsEnemy && SpellManager.E.IsReady() && e.DangerLevel >= DangerLevel.High && sender.HealthPercent > 0 && Config.ESettings.interruptE && sender.IsInRange(Player.Instance, SpellManager.E.Range)) { SpellManager.E.Cast(sender); } }
public override string ProduceBeforeEof() { var data = T4FailureRawData.FromElement(FirstElement, "Unexpected element after feature"); Interrupter.InterruptAfterProblem(data); return(Builder.ToString()); }
public override IT4InfoCollectorState GetNextState(IT4TreeNode element) { switch (element) { case IT4FeatureBlock _: return(new T4InfoCollectorStateSeenFeature(Interrupter)); case IT4ExpressionBlock _: return(this); default: if (element.NodeType == T4TokenNodeTypes.NEW_LINE) { var builder = new StringBuilder(StringLiteralConverter.EscapeToRegular(Environment.NewLine)); return(new T4InfoCollectorStateSeenFeatureAndText(builder, Interrupter, element)); } else if (element.NodeType == T4TokenNodeTypes.RAW_TEXT) { var builder = new StringBuilder(Convert(LastToken)); return(new T4InfoCollectorStateSeenFeatureAndText(builder, Interrupter, element)); } var data = T4FailureRawData.FromElement(element, "Unexpected element after feature"); Interrupter.InterruptAfterProblem(data); return(this); } }
static Settings() { Menu = Config.Menu.AddSubMenu("Settings"); Draw.Initialize(); Menu.AddSeparator(13); AntiGapcloser.Initialize(); Menu.AddSeparator(13); Interrupter.Initialize(); Menu.AddSeparator(13); Items.Initialize(); Menu.AddSeparator(13); AutoShield.Initialize(); Menu.AddSeparator(13); Combo.Initialize(); Menu.AddSeparator(13); Flee.Initialize(); Menu.AddSeparator(13); Harass.Initialize(); Menu.AddSeparator(13); }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (UltimateMenu["ultimateinterruptt"].Cast<CheckBox>().CurrentValue) if (sender.IsValidTarget(Program.R.Range)) if (Program.R.IsReady()) Program.R.Cast(sender); }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (MenuManager.MiscMenu.GetCheckBoxValue("Interrupter")) { SpellManager.CastE(sender); } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!Menu.Misc.InterruptR || !Spells.R.IsReady() || !sender.IsEnemy || sender.HasBuff("xenzhaointimidate")) { return; } if (sender.IsValidTarget(Spells.R.Range)) { Utility.Debug(string.Format("Used R on {0} (OnInterruptableSpell).", ((AIHeroClient) sender).ChampionName)); Spells.R.Cast(sender.Position); } else { var erManaCost = Spells.E.Handle.SData.Mana + Spells.R.Handle.SData.Mana; if (Spells.E.IsReady() && sender.IsValidTarget(Spells.E.Range) && Player.Instance.Mana >= erManaCost) { Utility.Debug(string.Format("Used E on {0} (OnInterruptableSpell).", ((AIHeroClient) sender).ChampionName)); Spells.E.Cast(sender); } } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (sender.IsValidTarget() && sender.IsEnemy) { } }
private static void OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!sender.IsEnemy) { return; } if (e.DangerLevel == DangerLevel.High) { if (Settings3.RInterruptDangerous && SpellManager.R.IsReady() && SpellManager.R.IsInRange(sender) && Player.Instance.Mana >= 100) { SpellManager.R.Cast(); } else { if (Settings3.QInterruptDangerous && SpellManager.Q.IsReady() && SpellManager.Q.IsInRange(sender)) { SpellManager.Q.Cast(sender.Position); } } } else { if (Settings3.QInterrupt && SpellManager.Q.IsReady() && SpellManager.Q.IsInRange(sender)) { SpellManager.Q.Cast(sender.Position); } } }
private static void OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs args) { if (sender.IsValidTarget() && args.DangerLevel > DangerLevel.Medium && Settings.UseQOnInterruptable) { SpellManager.Q.Cast(sender); } }
public override IT4InfoCollectorState GetNextState(IT4TreeNode element) { switch (element) { case IT4FeatureBlock _: return(this); case IT4ExpressionBlock _: return(new T4InfoCollectorStateSeenFeatureAndExpressionBlock(Interrupter)); default: if (element.NodeType == T4TokenNodeTypes.NEW_LINE) { return(new T4InfoCollectorStateSeenFeatureAndNewLine(Interrupter)); } else if (element.NodeType == T4TokenNodeTypes.RAW_TEXT) { // At this point, LastToken is initialized through ConsumeTokenSafe call var builder = new StringBuilder(Convert(LastToken)); return(new T4InfoCollectorStateSeenFeatureAndText(builder, Interrupter, element)); } var data = T4FailureRawData.FromElement(element, "Unexpected element after feature"); Interrupter.InterruptAfterProblem(data); return(this); } }
public static void InterruptMode(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs args) { if (!MenuManager.SettingMenu["Interruptmode"].Cast<CheckBox>().CurrentValue) return; if (sender != null && !sender.IsUnderEnemyturret()) { if (MenuManager.SettingMenu["EQinterrupt"].Cast<CheckBox>().CurrentValue && args.DangerLevel < DangerLevel.High) { var target = TargetManager.GetChampionTarget(SpellManager.E.Range, DamageType.Magical); if (target != null) { SpellManager.CastE(target); if (Orbwalker.CanAutoAttack) Orbwalker.ForcedTarget = target; if (!target.HasBuff("leonazenithbladeroot") && Champion.IsInAutoAttackRange(target)) { SpellManager.CastQ(target); Orbwalker.ResetAutoAttack(); if (Orbwalker.CanAutoAttack) Player.IssueOrder(GameObjectOrder.AttackTo, target); } } } if (MenuManager.SettingMenu["Rinterrupt"].Cast<CheckBox>().CurrentValue && args.DangerLevel >= DangerLevel.High) { var target = TargetManager.GetChampionTarget(SpellManager.E.Range, DamageType.Magical); if (target != null) { SpellManager.CastR(target); } } } }
static void Main(string[] args) { Console.WriteLine("Azir Injected Succesfully"); Bootstrap.Init(null); Interrupter.Initialize(); Loading.OnLoadingComplete += Loading_OnLoadingComplete; }
private static void InterrupterOnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs interruptableSpellEventArgs) { if (SettingsMisc.InterruptR && SpellManager.R.IsReady() && sender.IsEnemy && sender.IsValidTarget(SpellManager.R.Range)) { SpellManager.R.Cast(sender); Debug.WriteChat("Interrupting spell from {0}", ((AIHeroClient)sender).ChampionName); } }
public static void Interupt(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!sender.IsEnemy) return; if (e.DangerLevel == DangerLevel.High && FiddleTheTrollMeNu.InterupteQ()) { Q.Cast(sender); } }
private static void OnInterruptibleSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs args) { if (args.DangerLevel > DangerLevel.Medium && sender.IsEnemy && sender.IsValidTarget(SpellManager.W.Range) && SpellManager.W.IsReady()) { SpellManager.W.Cast(sender); } }
public void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (ShouldGetExecuted() && Extensions.IsValidTarget(e.Sender) && e.DangerLevel == EloBuddy.SDK.Enumerations.DangerLevel.High) { Manager.SpellManager.E.Cast(e.Sender); } }
private static void OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!sender.IsEnemy || e.DangerLevel != DangerLevel.High || !MenuDesigner.MiscUi.Get<CheckBox>("InterW").CurrentValue || !W.IsReady() || !E.IsInRange(sender)) return; W.Cast(sender); }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!SpellManager.Q.IsReady() || !Config.Misc.Menu.GetCheckBoxValue("Config.Misc.Another.Interrupter") || !sender.IsValidTarget(Player.Instance.GetAutoAttackRange())) return; SpellManager.Q.Cast(); Orbwalker.ResetAutoAttack(); Core.DelayAction(() => Player.IssueOrder(GameObjectOrder.AttackTo, sender), Config.Misc.Menu.GetSliderValue("Config.Misc.Another.Delay")); }
static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (Checker.AntiGapCloser && sender.IsEnemy && Spells.W.IsReady() && sender.Distance(Ryze.ServerPosition) < Spells.W.Range) { Spells.W.Cast(sender); } }
public static void Interrupt(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (e != null && Program.Q3.IsReady() && Variables.Q3READY(Variables._Player) && sender.IsValidTarget(Program.Q3.Range) && MenuManager.MiscMenu["InterruptQ"].Cast<CheckBox>().CurrentValue) { Program.Q3.Cast(sender); } }
public static void Interrupt(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (e != null && Program.Q2.IsReady() && Variables.HaveQ3 && sender.IsValidTarget(Program.Q2.Range) && MenuManager.MiscMenu["InterruptQ"].Cast<CheckBox>().CurrentValue) { Program.Q2.Cast(sender.ServerPosition); } }
internal static void OnInterruptable(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs args) { Obj_AI_Base target = sender; if (target == null) return; if (!SpellManager.Q.IsReady() && !SpellManager.W.IsReady()) return; if (Settings.UseQ && SpellManager.Q.IsInRange(target) && SpellManager.Q.IsReady()) { SpellManager.Q.Cast(); return; } if (Settings.UseW && SpellManager.W.IsInRange(target) && SpellManager.W.IsReady()) { SpellManager.W.Cast(target); return; } return; }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs args) { var intTarget = TargetSelector.GetTarget(Player.Instance.GetAutoAttackRange(), DamageType.Physical); { if (W.IsReady() && sender.IsValidTarget(W.Range) && MiscMenu["intw"].Cast<CheckBox>().CurrentValue) W.Cast(intTarget); } }
private static void OnInterruptableSpell(Obj_AI_Base enemy, Interrupter.InterruptableSpellEventArgs e) { if(Config.Skills.NinjaInteruption) if (e.Sender.IsEnemy && SpellManager.R.IsInRange(e.Sender) && e.Sender.IsFacing(Player.Instance) && e.DangerLevel == EloBuddy.SDK.Enumerations.DangerLevel.High) { Random rnd = new Random(); Core.DelayAction(() => SpellManager.R.Cast(e.Sender), rnd.Next(0, 367)); } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!sender.IsEnemy) return; if (e.DangerLevel == DangerLevel.High && sender.IsValidTarget(SpellManager.QE.Range) && Player.Instance.ManaPercent >= Settings.MiscMana && Settings.InterruptSpell) { Functions.QE(sender.Position); } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!sender.IsValidTarget()) return; if (MenuManager.MiscMenu.GetCheckBoxValue("Interrupter")) { SpellManager.Pull(sender); SpellManager.CastQ(sender); } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!sender.IsEnemy) return; if (e.DangerLevel == DangerLevel.High) { SpellManager.E.Cast(sender); } }
private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender, Interrupter.InterruptableSpellEventArgs e) { if (!sender.IsEnemy || !Settings.InterruptSpell || e.DangerLevel != DangerLevel.High) return; if (sender.IsValidTarget(SpellManager.Q.Range) && Player.Instance.ManaPercent >= Settings.MiscMana) { SpellManager.Q.Cast(sender); } }
protected virtual void OnAlgorithmStarted(object sender, EventArgs e) { interrupter = new Interrupter(DelayTime); string message = $"Algorithm {AlgorithmKey} was started. "; message += $"Start vertex: {endPoints.Source.GetInforamtion()};"; message += $"End vertex: {endPoints.Target.GetInforamtion()}"; log.Info(message); timer.Reset(); timer.Start(); }
//limitation methods public virtual void CountSendAttempt(SignalDispatch <TKey> dispatch, ProcessingResult result, DispatcherAvailability availability) { if (result == ProcessingResult.Success) { AvailableLimitCapacity--; LimitCounter.InsertTime(); Interrupter.Success(dispatch); } else if (result == ProcessingResult.Fail) { AvailableLimitCapacity--; LimitCounter.InsertTime(); Interrupter.Fail(dispatch, availability); } }
//IDisposable public virtual void Dispose() { if (Dispatcher != null) { Dispatcher.Dispose(); } if (LimitCounter != null) { LimitCounter.Dispose(); } if (Interrupter != null) { Interrupter.Dispose(); } }
public override IT4InfoCollectorState GetNextState(IT4TreeNode element) { switch (element) { case IT4FeatureBlock _: return(new T4InfoCollectorStateSeenFeature(Interrupter)); case IT4ExpressionBlock _: return(new T4InfoCollectorStateSeenFeatureAndExpressionBlock(Interrupter)); case IT4Token _: return(this); default: var data = T4FailureRawData.FromElement(FirstElement, "Unexpected element after feature"); Interrupter.InterruptAfterProblem(data); return(this); } }
private static void Game_OnGameUpdate(EventArgs args) { if (Player.IsDead) { return; } if (isEnemyInRange()) // If an enemy is in range and im ultimating - dont cancel the ult before their dead { if (Interrupter.IsChannelingImportantSpell(ObjectManager.Player)) { return; } } if (!isEnemyInRange() && Interrupter.IsChannelingImportantSpell(ObjectManager.Player)) // If the ult isnt hitting anyone { ObjectManager.Player.IssueOrder(GameObjectOrder.MoveTo, ObjectManager.Player); // Cancels ult } Orbwalker.SetAttacks(true); Orbwalker.SetMovement(true); var useQKS = Config.Item("KillstealQ").GetValue <bool>() && Q.IsReady(); if (Config.Item("ComboActive").GetValue <KeyBind>().Active) { Combo(); } if (useQKS) { Killsteal(); } if (Config.Item("FreezeActive").GetValue <KeyBind>().Active) { Farm(); } if (Config.Item("Waveclear").GetValue <KeyBind>().Active) { WaveClear(); } escape(); }
static Settings() { Menu0 = Menu.AddSubMenu("Draw"); Draw.Initialize(); Menu1 = Menu.AddSubMenu("Anti-Gapcloser"); AntiGapcloser.Initialize(); Menu2 = Menu.AddSubMenu("Interrupter"); Interrupter.Initialize(); Menu3 = Menu.AddSubMenu("Items"); Items.Initialize(); Menu4 = Menu.AddSubMenu("Auto-Shield"); AutoShield.Initialize(); Menu5 = Menu.AddSubMenu("Combo"); Combo.Initialize(); Menu6 = Menu.AddSubMenu("Flee"); Flee.Initialize(); Menu7 = Menu.AddSubMenu("Harass"); Harass.Initialize(); Menu10 = Menu.AddSubMenu("Lane Clear"); LaneClear.Initialize(); Menu11 = Menu.AddSubMenu("Jungle Clear"); JungleClear.Initialize(); Menu8 = Menu.AddSubMenu("Humanizer"); Humanizer.Initialize(); Menu9 = Menu.AddSubMenu("Skin Hack"); SkinHack.Initialize(); }
public static void CallMenu() { Cassop = MainMenu.AddMenu("Cassiopeia", "cass"); Cassop.AddGroupLabel("Cassiopeia by mztikk"); Combo = Cassop.AddSubMenu("Combo", "combo"); Combo.AddGroupLabel("Options for Combo"); Combo.Add("useQInCombo", new CheckBox("Use Q")); Combo.Add("useWInCombo", new CheckBox("Use W")); Combo.Add("useEInCombo", new CheckBox("Use E")); Combo.Add("useRInCombo", new CheckBox("Use R")); Combo.Add("comboEonP", new CheckBox("E only on poisoned")); Combo.Add("humanEInCombo", new CheckBox("Humanize E casts")); Combo.Add("comboWonlyCD", new CheckBox("W only on Q CD and no Poison")); Combo.Add("comboMinR", new Slider("Min enemis to hit for R", 3, 1, 5)); Combo.Add("comboNoAA", new CheckBox("Disable AA on Heroes in Combo", false)); Combo.AddGroupLabel("Options for Flash R Combo"); Combo.Add("comboFlashR", new CheckBox("Flash R Combo on killable", false)); Combo.Add("maxEnFlash", new Slider("Max enemies around target to Flash R", 2, 0, 4)); Harass = Cassop.AddSubMenu("Harass", "harass"); Harass.AddGroupLabel("Options for Harass"); Harass.Add("useQInHarass", new CheckBox("Use Q")); Harass.Add("useWInHarass", new CheckBox("Use W", false)); Harass.Add("useEInHarass", new CheckBox("Use E")); Harass.Add("harassEonP", new CheckBox("E only on poisoned")); Harass.Add("humanEInHarass", new CheckBox("Humanize E casts")); Harass.Add("harassWonlyCD", new CheckBox("W only on Q CD and no Poison")); Harass.Add("manaToHarass", new Slider("Min Mana % to Harass", 40)); Harass.AddSeparator(); Harass.AddGroupLabel("Options for Auto Harass"); Harass.Add("autoQHarass", new CheckBox("Auto Q")); Harass.Add("autoWHarass", new CheckBox("Auto W", false)); Harass.Add("autoEHarass", new CheckBox("Auto E", false)); Harass.Add("autoHarassEonP", new CheckBox("E only on poisoned")); Harass.Add("humanEInAutoHarass", new CheckBox("Humanize E casts")); Harass.Add("dontAutoHarassInBush", new CheckBox("Dont Auto Harass in Bush")); Harass.Add("dontAutoHarassTower", new CheckBox("Dont Auto Harass under Tower")); Harass.Add("manaToAutoHarass", new Slider("Min Mana % to Auto Harass", 60)); LaneClear = Cassop.AddSubMenu("LaneClear", "laneclear"); LaneClear.AddGroupLabel("Options for LaneClear"); LaneClear.Add("useQInLC", new CheckBox("Use Q", false)); LaneClear.Add("useWInLC", new CheckBox("Use W")); LaneClear.Add("useEInLC", new CheckBox("Use E")); LaneClear.Add("laneEonP", new CheckBox("E only on poisoned")); LaneClear.Add("minQInLC", new Slider("Min Enemies to Hit for Q", 3, 1, 9)); LaneClear.Add("minWInLC", new Slider("Min Enemies to Hit for W", 3, 1, 9)); LaneClear.Add("useManaEInLC", new CheckBox("Use Mana Threshhold", false)); LaneClear.Add("manaEInLC", new Slider("If Mana below this ignore poison for E LastHit", 30, 1)); LaneClear.Add("manaToLC", new Slider("Min Mana % to LaneClear", 20)); JungleClear = Cassop.AddSubMenu("JungleClear", "jungleclear"); JungleClear.AddGroupLabel("Options for JungleClear"); JungleClear.Add("useQInJC", new CheckBox("Use Q")); JungleClear.Add("useWInJC", new CheckBox("Use W")); JungleClear.Add("useEInJC", new CheckBox("Use E")); JungleClear.Add("jungEonP", new CheckBox("E only on poisoned")); JungleClear.Add("manaToJC", new Slider("Min Mana % to JungleClear", 10)); LastHit = Cassop.AddSubMenu("LastHit", "lasthit"); LastHit.AddGroupLabel("Options for LastHit"); LastHit.Add("useEInLH", new CheckBox("Use E")); LastHit.Add("lastEonP", new CheckBox("E only on poisoned", false)); Interrupter = Cassop.AddSubMenu("Interrupter", "Interrupter"); Interrupter.AddGroupLabel("Options for Interrupter"); Interrupter.Add("bInterrupt", new CheckBox("Interrupt spells with R")); Interrupter.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High")); Gapclose = Cassop.AddSubMenu("Anti GapCloser", "AntiGapCloser"); Gapclose.AddGroupLabel("Options for Anti GapClose"); Gapclose.Add("qGapclose", new CheckBox("Anti GapClose with Q", false)); // Gapclose.Add("wGapclose", new CheckBox("Anti GapClose with W")); Misc = Cassop.AddSubMenu("Misc", "misc"); Misc.AddGroupLabel("Misc Options"); Misc.Add("antiMissR", new CheckBox("Block R Casts if they miss/don't face")); Misc.Add("assistedR", new KeyBind("Assisted R", false, KeyBind.BindTypes.HoldActive, 'R')); Misc.Add( "eLastHit", new CheckBox("Use E to kill unkillable (AA)" + Environment.NewLine + "minions while LastHit")); Misc.Add("eKillSteal", new CheckBox("Use E to Killsteal")); Misc.Add("humanDelay", new Slider("Humanize", 30, 1, 500)); Misc.AddSeparator(5); Misc.Add("clearE", new CheckBox("Automatically kill poisoned minions with E", false)); Misc.Add("manaClearE", new Slider("Min Mana % to Auto E", 10)); Misc.Add("tearStackQ", new CheckBox("Use Q to stack Tear passively", false)); Misc.Add("manaTearStack", new Slider("Min Mana % to stack Tear", 50)); }
public static void CallMenu() { Soraka = MainMenu.AddMenu("Soraka", "Soraka"); Soraka.AddGroupLabel("HealBot"); Soraka.AddLabel("by mztikk"); Combo = Soraka.AddSubMenu("Combo", "Combo"); Combo.AddGroupLabel("Options for Combo"); Combo.Add("useQInCombo", new CheckBox("Use Q")); Combo.Add("useEInCombo", new CheckBox("Use E")); Combo.Add("eOnlyCC", new CheckBox("Use E only on immobile", false)); Combo.Add("comboDisableAA", new CheckBox("Disable AA on heroes in combo mode", false)); Combo.Add("bLvlDisableAA", new CheckBox("Disable AA after Level x", false)); Combo.Add("lvlDisableAA", new Slider("Min Level to disable AA", 8, 1, 18)); Harass = Soraka.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Options for Harass"); Harass.Add("useQInHarass", new CheckBox("Use Q")); Harass.Add("useEInHarass", new CheckBox("Use E", false)); Harass.Add("disableAAH", new CheckBox("Disable AA on minions while Harass")); Harass.Add("eOnlyCCHarass", new CheckBox("Use E only on immobile")); Harass.Add("manaHarass", new Slider("Min Mana % to Harass", 40)); Harass.Add( "allyRangeH", new Slider("Allies in range x to disable AA on Minions in Harass Mode", 1400, 0, 5000)); Harass.AddSeparator(); Harass.AddGroupLabel("Auto Harass"); Harass.Add("autoQHarass", new CheckBox("Auto Q", false)); Harass.Add("autoEHarass", new CheckBox("Auto E", false)); Harass.Add("autoEHarassOnlyCC", new CheckBox("Use Auto E only on immobile")); Harass.Add("dontAutoHarassTower", new CheckBox("Dont Auto Harass under Tower")); Harass.Add("dontHarassInBush", new CheckBox("Dont Auto Harass when in Bush")); Harass.Add("manaAutoHarass", new Slider("Min Mana % to Auto Harass", 60)); LaneClear = Soraka.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Options for LaneClear"); LaneClear.Add("useQInLC", new CheckBox("Use Q")); LaneClear.Add("qTargets", new Slider("Min Targets to hit for Q", 6, 1, 20)); LaneClear.Add("manaLaneClear", new Slider("Min Mana % to LaneClear", 60)); var allAllies = EntityManager.Heroes.Allies.Where(ally => !ally.IsMe).ToArray(); AutoWMenu = Soraka.AddSubMenu("Auto W", "autow"); AutoWMenu.AddGroupLabel("Auto W"); AutoWMenu.Add("autoW", new CheckBox("Auto use W")); AutoWMenu.AddSeparator(5); AutoWMenu.Add( "wHealMode", new ComboBox( "Priority Mode", 0, "Lowest Health", "Total AD", "Total AP", "AD+AP", "Closest", "Custom Priority")); AutoWMenu.Add("manaToW", new Slider("Min Mana % to Auto W", 10)); AutoWMenu.Add("playerHpToW", new Slider("Min Player HP % to Auto W", 25, 6)); AutoWMenu.AddGroupLabel("Auto W Teammate Settings"); foreach (var ally in allAllies) { AutoWMenu.AddLabel(ally.BaseSkinName); AutoWMenu.Add("autoW_" + ally.BaseSkinName, new CheckBox("Auto Heal " + ally.BaseSkinName + " with W")); AutoWMenu.Add( "autoW_HP_" + ally.BaseSkinName, new Slider("HP % to heal " + ally.BaseSkinName + " with W", 50, 1)); AutoWMenu.Add( "autoWBuff_HP_" + ally.BaseSkinName, new Slider("HP % to heal " + ally.BaseSkinName + " with W + Q Buff", 75, 1)); AutoWMenu.Add("autoWPrio" + ally.BaseSkinName, new Slider("Custom Priority", 1, 1, 5)); AutoWMenu.AddSeparator(6); } AutoRMenu = Soraka.AddSubMenu("Auto R", "autor"); AutoRMenu.AddGroupLabel("Auto R"); AutoRMenu.Add("autoR", new CheckBox("Auto use R")); AutoRMenu.Add("cancelBase", new CheckBox("Cancel Recall to Auto R")); AutoRMenu.AddSeparator(5); AutoRMenu.Add("autoRHP", new Slider("HP % to trigger R Logic", 15, 1)); AutoRMenu.AddGroupLabel("Auto R Teammate Settings"); foreach (var ally in allAllies) { AutoRMenu.Add("autoR_" + ally.BaseSkinName, new CheckBox("Auto Heal " + ally.BaseSkinName + " with R")); AutoRMenu.AddSeparator(2); } AssistKs = Soraka.AddSubMenu("AssistKS", "assistks"); AssistKs.AddGroupLabel("Options for AssistKS"); AssistKs.AddLabel("This tries to ult when an ally is about to get a kill, so you can get an assist"); AssistKs.Add("autoAssistKS", new CheckBox("Use R to Auto AssistKS", false)); AssistKs.Add("assCancelBase", new CheckBox("Cancel Recall to AssistKS", false)); Interrupter = Soraka.AddSubMenu("Interrupter", "Interrupter"); Interrupter.AddGroupLabel("Options for Interrupter"); Interrupter.Add("bInterrupt", new CheckBox("Interrupt spells with E")); Interrupter.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 0, "Low", "Medium", "High")); Gapclose = Soraka.AddSubMenu("Anti Gapcloser", "AntiGapcloser"); Gapclose.AddGroupLabel("Options for Anti Gapclose"); Gapclose.Add("qGapclose", new CheckBox("Anti Gapclose with Q", false)); Gapclose.Add("eGapclose", new CheckBox("Anti Gapclose with E", false)); Draw = Soraka.AddSubMenu("Drawings", "drawings"); Draw.AddGroupLabel("Options for Drawings"); Draw.Add("wRangeDraw", new CheckBox("Draw W Range", false)); Draw.Add("qRange", new CheckBox("Draw Q Range", false)); Draw.Add("onlyReady", new CheckBox("Only when Spells are ready")); }
public virtual void SetRestrictionsDuration() { _nextLimitsEndUtc = LimitCounter.GetLimitsEndTimeUtc(); _nextTimeoutEndUtc = Interrupter.GetTimeoutEndUtc(); }
public static Menu CreateMenu() { Config = MainMenu.AddMenu("SephCassio", "Cassiopeia"); Combo = Config.AddSubMenu("Combo", "Combo"); Combo.Add("Disableautoifspellsready", new CheckBox("Disable autos only when spells up")); Combo.Add("Combo.Useauto", new CheckBox("Use auto attacks")); Combo.Add("Combo.UseQ", new CheckBox("Use Q")); Combo.Add("Combo.UseW", new CheckBox("Use W")); Combo.Add("Combo.UseE", new CheckBox("Use E")); Combo.Add("Combo.useepoison", new CheckBox("Use E only if poison")); Combo.Add("Combo.edelay", new Slider("Edelay", 0, 0, 1000)); Combo.Add("Combo.UseR", new CheckBox("Use R")); Combo.Add("Combo.Rcount", new Slider("Enemies count for Ult", 1, 0, 5)); Combo.Add("Combo.UseRNF", new CheckBox("Use R even if targets not facing", false)); Combo.Add("Combo.Rcountnf", new Slider("Enemies count if not facing", 3, 0, 5)); KillSteal = Config.AddSubMenu("Killsteal", "Killsteal"); KillSteal.Add("Killsteal", new CheckBox("KillSteal", true)); KillSteal.Add("Killsteal.UseQ", new CheckBox("Use Q", true)); KillSteal.Add("Killsteal.UseW", new CheckBox("Use W", true)); KillSteal.Add("Killsteal.UseE", new CheckBox("Use E", true)); KillSteal.Add("Killsteal.UseR", new CheckBox("Use R", false)); KillSteal.Add("Killsteal.UseIgnite", new CheckBox("Use Ignite", true)); Harass = Config.AddSubMenu("Harass", "Harass"); Harass.Add("Keys.HarassT", new KeyBind("Harass Toggle", false, KeyBind.BindTypes.PressToggle, 'H')); Harass.Add("Harass.InMixed", new CheckBox("Harass in Mixed Mode", true)); Harass.Add("Harass.UseQ", new CheckBox("Use Q", true)); Harass.Add("Harass.UseW", new CheckBox("Use W", true)); Harass.Add("Harass.UseE", new CheckBox("Use E", true)); Harass.Add("Harass.Mana", new Slider("Min mana for harass (%)", 50, 0, 100)); Farm = Config.AddSubMenu("Farm (LH)", "Farm"); Farm.Add("Farm.Enable", new CheckBox("Enable abilities for farming", true)); Farm.Add("Farm.Mana", new Slider("Min mana (%)", 50, 0, 100)); Farm.Add("Farm.Useauto", new CheckBox("Enable auto attacks", true)); Farm.Add("Farm.UseQ", new CheckBox("Use Q", true)); Farm.Add("Farm.UseW", new CheckBox("Use W", true)); Farm.Add("Farm.UseE", new CheckBox("Use E", true)); Farm.Add("Farm.useepoison", new CheckBox("Use E only if poisoned", true)); Waveclear = Config.AddSubMenu("Waveclear", "Waveclear"); Waveclear.Add("Waveclear.Useauto", new CheckBox("Enable autos", true)); Waveclear.Add("Waveclear.UseQ", new CheckBox("Use Q", true)); Waveclear.Add("Waveclear.UseW", new CheckBox("Use W", true)); Waveclear.Add("Waveclear.UseE", new CheckBox("Use E", true)); Waveclear.Add("Waveclear.useepoison", new CheckBox("Use E only if poisoned", true)); Waveclear.Add("Waveclear.useekillable", new CheckBox("Use E only if killable", true)); Waveclear.Add("Waveclear.UseR", new CheckBox("Use R", false)); Waveclear.Add("Waveclear.Rcount", new Slider("Minions for R", 10, 0, 20)); Interrupter = Config.AddSubMenu("Interrupter", "Interrupter +"); Interrupter.Add("Interrupter.UseR", new CheckBox("Interrupt with R", true)); Interrupter.Add("Interrupter.AntiGapClose", new CheckBox("AntiGapClosers", true)); Interrupter.Add("Interrupter.AG.UseR", new CheckBox("AntiGapClose with R", true)); hc = Config.AddSubMenu("Hitchance Settings", "hc"); hc.Add("Hitchance.Q", new ComboBox("Q Hit Chance", 2, HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString(), HitChance.Immobile.ToString())); hc.Add("Hitchance.W", new ComboBox("W Hit Chance", 2, HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString(), HitChance.Immobile.ToString())); hc.Add("Hitchance.R", new ComboBox("R Hit Chance", 3, HitChance.Low.ToString(), HitChance.Medium.ToString(), HitChance.High.ToString(), HitChance.VeryHigh.ToString(), HitChance.Immobile.ToString())); misc = Config.AddSubMenu("Misc", "Misc"); misc.Add("Misc.autoe", new CheckBox("Auto use e when possible", false)); Drawings = Config.AddSubMenu("Drawings", "Drawing"); Drawings.Add("Drawing.Disable", new CheckBox("Disable all", false)); Drawings.Add("Drawing.DrawQ", new CheckBox("Draw Q", true)); Drawings.Add("Drawing.DrawW", new CheckBox("Draw W", true)); Drawings.Add("Drawing.DrawE", new CheckBox("Draw E", true)); Drawings.Add("Drawing.DrawR", new CheckBox("Draw R", true)); return(Config); }
public override void VisitUnknownDirectiveNode(IT4UnknownDirective unknownDirectiveParam) { var data = T4FailureRawData.FromElement(unknownDirectiveParam, "Custom directives are not supported"); Interrupter.InterruptAfterProblem(data); }