protected override void SetupHandler() { RandomGraphGenerator rg = new RandomGraphGenerator(); Handler.AddInt(NumberOfNodes, rg.NodeCount); Handler.AddInt(NumberOfEdges, rg.EdgeCount); Handler.AddBool(AllowCycles, rg.AllowCycles); Handler.AddBool(AllowSelfloops, rg.AllowSelfLoops); Handler.AddBool(AllowMultipleEdges, rg.AllowMultipleEdges); }