protected override void SetupHandler()
        {
            RandomGraphGenerator rg = new RandomGraphGenerator();

            Handler.AddInt(NumberOfNodes, rg.NodeCount);
            Handler.AddInt(NumberOfEdges, rg.EdgeCount);

            Handler.AddBool(AllowCycles, rg.AllowCycles);
            Handler.AddBool(AllowSelfloops, rg.AllowSelfLoops);
            Handler.AddBool(AllowMultipleEdges, rg.AllowMultipleEdges);
        }