/// <summary> /// Adds an arc into the specified rectangle /// </summary> /// <remarks> /// If the current figure is not closed, it will connect with the start of the arc. /// The current position will be moved to the ending point of the arc /// </remarks> /// <param name="x">The x coordinate of the upper left of the arc</param> /// <param name="y">The y coordinate of the upper left of the arc</param> /// <param name="width">Width of the rectangle containing the arc</param> /// <param name="height">Height of the rectangle containing the arc</param> /// <param name="startAngle">Start angle to begin the arc, in degrees</param> /// <param name="sweepAngle">Sweep angle (positive or negative) to specify how long the arc is, in degrees</param> public void AddArc(float x, float y, float width, float height, float startAngle, float sweepAngle) { Handler.AddArc(x, y, width, height, startAngle, sweepAngle); }