/// <summary> /// Creates a custom GUI for the HandManager in the Unity editor. Allows us to insert buttons to generate and /// clear animation keyframes with. /// </summary> public override void OnInspectorGUI() { DrawDefaultInspector(); HandManager manager = (HandManager)target; if (GUILayout.Button("Generate keyframes")) { manager.GenerateKeyframes(); } if (GUILayout.Button("Clear keyframes")) { manager.ClearKeyframes(); } }