void Update() { if (DidCompleteLevel()) { mHUDScript.LevelCompleted(); return; } if (!mIsMoving) { TryMove(Vector3.up, KeyCode.W, KeyCode.UpArrow); TryMove(Vector3.down, KeyCode.S, KeyCode.DownArrow); TryMove(Vector3.left, KeyCode.A, KeyCode.LeftArrow); TryMove(Vector3.right, KeyCode.D, KeyCode.RightArrow); } }