public void CorrectAns(string input) { string corrAns = input; for (int i = 0; i < corAns.Length; i++) { if (string.Equals(corrAns, corAns[i])) { Debug.Log(corAns[i]); game.nextButton.interactable = true; } if (string.Equals(corrAns, corAns[corAns.Length - 1])) { roundOver.ActiveGameState(HUDstate.GameOver); } } }