// Use this for initialization
    void Start()
    {
        HCController.Instance();
        HCController.Instance().SetUpdateLabel(UpdateText);
        HCController.Instance().SendAdjustEvent(HCConstants.ADJUST_GAME_OPEN);

#if UNITY_IOS
        Debug.Log("IDFA:" + UnityEngine.iOS.Device.advertisingIdentifier);
#endif
    }
 public void TutorialCompleted()
 {
     HCController.Instance().SendAdjustEvent(HCConstants.ADJUST_TUTORIAL_COMPLETE);
 }
 public void SessionEnded()
 {
     HCController.Instance().SendAdjustEvent(HCConstants.ADJUST_PLAYSESSION_END);
 }
 public void PurchaseClicked()
 {
     HCController.Instance().SendAdjustEvent(HCConstants.ADJUST_IAP_CLICKED);
 }
 public void ActivatedUserClicked()
 {
     HCController.Instance().SendAdjustEvent(HCConstants.ADJUST_ACTIVATED_USER);
 }
 public void OpenMarket()
 {
     HCController.Instance().SendAdjustEvent(HCConstants.ADJUST_MARKET_OPEN);
 }
 public void HideBannerAds()
 {
     HCController.Instance().HideBannerAds();
 }
 public void ShowBannerAds()
 {
     HCController.Instance().ShowBannerAds();
 }
 public void OnPressInterstitialVideoAds()
 {
     HCController.Instance().ShowInterstitialAds();
 }
示例#10
0
 public void OnPressRewardedVideoAds()
 {
     HCController.Instance().ShowRewardedAds();
 }