示例#1
0
    private void Update()
    {
        if (gun)
        {
            if (Input.GetKeyDown(shootKey))
            {
                gun.ButtonPressed(playerPlatformerController.flipped ? -1 : 1);
            }

            if (Input.GetKey(shootKey))
            {
                gun.ButtonHold(playerPlatformerController.flipped ? -1 : 1);
            }

            if (Input.GetKeyUp(shootKey))
            {
                gun.ButtonUp(playerPlatformerController.flipped ? -1 : 1);
            }
        }
    }