示例#1
0
        public async Task <IActionResult> Edit(int id, [Bind("Id,EmployeId,GroupEmpCatId")] GroupEmp groupEmp)
        {
            if (id != groupEmp.Id)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(groupEmp);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!GroupEmpExists(groupEmp.Id))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            ViewData["EmployeId"]     = new SelectList(_context.Employe, "Id", "Id", groupEmp.EmployeId);
            ViewData["GroupEmpCatId"] = new SelectList(_context.Set <GroupEmpCat>(), "Id", "Id", groupEmp.GroupEmpCatId);
            return(View(groupEmp));
        }
示例#2
0
        public async Task <IActionResult> Create([Bind("Id,EmployeId,GroupEmpCatId")] GroupEmp groupEmp)
        {
            if (ModelState.IsValid)
            {
                _context.Add(groupEmp);
                await _context.SaveChangesAsync();

                return(RedirectToAction(nameof(Index)));
            }
            ViewData["EmployeId"]     = new SelectList(_context.Employe, "Id", "Id", groupEmp.EmployeId);
            ViewData["GroupEmpCatId"] = new SelectList(_context.Set <GroupEmpCat>(), "Id", "Id", groupEmp.GroupEmpCatId);
            return(View(groupEmp));
        }
        /// <summary>
        /// 执行
        /// </summary>
        /// <returns>返回执行结果</returns>
        public override object Do()
        {
            Group g = new Group();

            g.CheckPhysicsTable();

            GroupEmp ge = new GroupEmp();

            ge.CheckPhysicsTable();

            GroupStation gs = new GroupStation();

            gs.CheckPhysicsTable();

            UserMenu um = new UserMenu();

            um.CheckPhysicsTable();

            ////删除数据.
            //EmpMenus mymes = new EmpMenus();
            //mymes.GetNewEntity.CheckPhysicsTable();
            //mymes.ClearTable();

            //EmpApps empApps = new EmpApps();
            //empApps.GetNewEntity.CheckPhysicsTable();
            //empApps.ClearTable();

            ////查询出来菜单.
            //Menus menus = new Menus();
            //menus.RetrieveAllFromDBSource();

            ////查询出来所有的应用系统.
            //Apps apps = new Apps();
            //apps.RetrieveAllFromDBSource();

            ////查询出来人员.
            //Emps emps = new Emps();
            //emps.RetrieveAllFromDBSource();

            return("所有的成员都被初始化成功.");
        }