public async Task <IActionResult> Edit(int id, [Bind("Id,EmployeId,GroupEmpCatId")] GroupEmp groupEmp) { if (id != groupEmp.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(groupEmp); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GroupEmpExists(groupEmp.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["EmployeId"] = new SelectList(_context.Employe, "Id", "Id", groupEmp.EmployeId); ViewData["GroupEmpCatId"] = new SelectList(_context.Set <GroupEmpCat>(), "Id", "Id", groupEmp.GroupEmpCatId); return(View(groupEmp)); }
public async Task <IActionResult> Create([Bind("Id,EmployeId,GroupEmpCatId")] GroupEmp groupEmp) { if (ModelState.IsValid) { _context.Add(groupEmp); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } ViewData["EmployeId"] = new SelectList(_context.Employe, "Id", "Id", groupEmp.EmployeId); ViewData["GroupEmpCatId"] = new SelectList(_context.Set <GroupEmpCat>(), "Id", "Id", groupEmp.GroupEmpCatId); return(View(groupEmp)); }
/// <summary> /// 执行 /// </summary> /// <returns>返回执行结果</returns> public override object Do() { Group g = new Group(); g.CheckPhysicsTable(); GroupEmp ge = new GroupEmp(); ge.CheckPhysicsTable(); GroupStation gs = new GroupStation(); gs.CheckPhysicsTable(); UserMenu um = new UserMenu(); um.CheckPhysicsTable(); ////删除数据. //EmpMenus mymes = new EmpMenus(); //mymes.GetNewEntity.CheckPhysicsTable(); //mymes.ClearTable(); //EmpApps empApps = new EmpApps(); //empApps.GetNewEntity.CheckPhysicsTable(); //empApps.ClearTable(); ////查询出来菜单. //Menus menus = new Menus(); //menus.RetrieveAllFromDBSource(); ////查询出来所有的应用系统. //Apps apps = new Apps(); //apps.RetrieveAllFromDBSource(); ////查询出来人员. //Emps emps = new Emps(); //emps.RetrieveAllFromDBSource(); return("所有的成员都被初始化成功."); }