示例#1
0
    // Start is called before the first frame update
    void Start()
    {
        buildManager = BuildManager.instance;

        buildChecker = Instantiate(gameData.BuildChecker, grid.GetWorldPosition(0, 0), Quaternion.identity);
        //buildChecker.gameObject.SetActive(false);



        //TowerPanel.SetActive(false);
    }