/// <summary> /// Действия при загрузке GameForm /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void GameForm_Load(object sender, EventArgs e) { MenuForm menu_form = Owner as MenuForm; menu_form.Hide(); // Скрываем форму с меню map = Server.CreatingOfLevel(); // Получаем уровень игры GlobalTimer.Start(); // Разрешаем передвижение игроков GameTimer.Start(); // Запускаем таймер игры }
static Toolkit() { if (GlobalTimer == null) { GlobalTimer = new Timer(); } GlobalTimer.AutoReset = true; GlobalTimer.Interval = 500; GlobalTimer.Start(); }
protected virtual void Start() { if (_parentTimer == null) { _parentTimer = GetParentTimer(); if (_parentTimer._parentTimer == null) { _parentTimer.Start(); } RegisterInParent(); } }
private void ifHit_Tick(object sender, EventArgs e) { if (brojac2 == 2) { GlobalTimer.Start(); ifHit.Stop(); brojac2 = 0; isplayable = false; pictureBox4.Visible = false; } brojac2++; }
public void newGame() { isplayable = false; BossFight = false; pbBossLife.Visible = false; img = DeepSpaceBattles.Properties.Resources.redfighter0005; img2 = DeepSpaceBattles.Properties.Resources.lost; pictureBox1.Image = img; pictureBox2.Image = img; pictureBox3.Image = img; pictureBox4.Image = img2; playerSpaceship = new PlayerSpaceship(PlayerSpaceship.Pictures.normal); enemies = new List <EnemySpaceship>(); enemiesWeapon = new List <Weapon1>(); SpawnEnemies(); boss = new Boss(350, 30); pbBossLife.Value = boss.life; GlobalTimer.Start(); }