示例#1
0
        void LoadME3save(Stream file)
        {
            if (file != null)
            {
                if (file.ReadValueU32(Endian.Big) == 0x434F4E20)
                {
                    return;
                }
                file.Seek(-4, SeekOrigin.Current);

                try
                {
                    me3Save = Gibbed.MassEffect3.FileFormats.SFXSaveGameFile.Read(file);
                }
                catch (Exception)
                {
                    return;
                }
            }
        }
示例#2
0
        void LoadME3save(Stream file)
        {
            if (file != null)
            {
                if (file.ReadValueU32(Endian.Big) == 0x434F4E20)
                {
                    return;
                }
                file.Seek(-4, SeekOrigin.Current);

                try
                {
                    me3Save = Gibbed.MassEffect3.FileFormats.SFXSaveGameFile.Read(file);
                }
                catch (Exception)
                {
                    return;
                }
            }
        }