private void OnTriggerEnter(Collider other) { if (other.CompareTag("Cookie")) { other.GetComponent <Cookie>().Collide(); Destroy(other.gameObject); } else if (other.CompareTag("Ghost")) { Ghost ghost = other.GetComponent <Ghost>(); if (ghost.CanKillPacman()) { if (!InGameManager.Instance.PowerOverwhelming) { isDeath = true; animator.SetTrigger("Death"); } } else { ghost.SetState(GhostState.Death); InGameManager.Instance.EatGhost(transform.position); } } }