示例#1
0
 private void GetSomething(string name)
 {
     getOrLostItem.xOffset = 0f;
     getOrLostItem.yOffset = 2.6f;
     gameObject.transform.GetChild(1).GetComponent <ShowAndHide>().Hide(2f);
     getOrLostItem.GetShow(name, 1f, 1f, 1f, delegate(){
         Destroy(getOrLostItem);
     }, 1f);
     Destroy(remind);
 }
示例#2
0
 private void GetSomething(string name)
 {
     getOrLostItem.character = player.transform;
     getOrLostItem.xOffset   = 0f;
     getOrLostItem.yOffset   = 2.6f;
     gameObject.transform.GetChild(2).gameObject.SetActive(false);
     Destroy(arrow);
     Destroy(button);
     getOrLostItem.GetShow(name, 0.5f, 1f, 1f, 1f);
 }
示例#3
0
 private void GetSomething(string name)
 {
     getOrLostItem.character = m_dog.transform;
     getOrLostItem.xOffset   = 0f;
     getOrLostItem.yOffset   = 2.6f;
     transform.parent.GetChild(1).GetComponent <ShowAndHide>().Hide(2f);
     GetComponent <InteractionTriggerDog>().enabled = false;
     InputController.BanButton(true);
     InputController.BanMouse(true);
     getOrLostItem.GetShow(name, 1f, 1f, 1f, delegate() {
         Destroy(getOrLostItem);
         InputController.BanButton(false);
         InputController.BanMouse(false);
     }, 1f);
 }