private void GetSomething(string name) { getOrLostItem.xOffset = 0f; getOrLostItem.yOffset = 2.6f; gameObject.transform.GetChild(1).GetComponent <ShowAndHide>().Hide(2f); getOrLostItem.GetShow(name, 1f, 1f, 1f, delegate(){ Destroy(getOrLostItem); }, 1f); Destroy(remind); }
private void GetSomething(string name) { getOrLostItem.character = player.transform; getOrLostItem.xOffset = 0f; getOrLostItem.yOffset = 2.6f; gameObject.transform.GetChild(2).gameObject.SetActive(false); Destroy(arrow); Destroy(button); getOrLostItem.GetShow(name, 0.5f, 1f, 1f, 1f); }
private void GetSomething(string name) { getOrLostItem.character = m_dog.transform; getOrLostItem.xOffset = 0f; getOrLostItem.yOffset = 2.6f; transform.parent.GetChild(1).GetComponent <ShowAndHide>().Hide(2f); GetComponent <InteractionTriggerDog>().enabled = false; InputController.BanButton(true); InputController.BanMouse(true); getOrLostItem.GetShow(name, 1f, 1f, 1f, delegate() { Destroy(getOrLostItem); InputController.BanButton(false); InputController.BanMouse(false); }, 1f); }