protected override Mesh FixMesh() { Mesh mesh = null; GeometryMeshManager.GetInstance().GetMesh(GEOMETRYTYPE.GEOMETRY_TYPE_RING, out mesh); return(mesh); }
protected override void ReleaseMesh() { GeometryMeshManager.GetInstance().ReleaseMesh(GEOMETRYTYPE.GEOMETRY_TYPE_RING); }
private void ReleaseUselessGeometryMesh() { GeometryMeshManager.GetInstance().ReleaseUseLessMesh(); }