示例#1
0
        // Draw and densify a user defined polygon
        private async void DensifyButton_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                resultsPanel.Visibility = Visibility.Collapsed;
                inputGraphics.Graphics.Clear();
                resultGraphics.Graphics.Clear();

                // Request polygon or polyline from the user
                DrawShape drawShape = (DrawShape)comboShapeType.SelectedItem;
                var       original  = await mapView.Editor.RequestShapeAsync(drawShape, _fillSymbol);

                // Add original shape vertices to input graphics layer
                var coordsOriginal = ((IEnumerable <CoordinateCollection>)original).First();
                foreach (var coord in coordsOriginal)
                {
                    inputGraphics.Graphics.Add(new Graphic(new MapPoint(coord, original.SpatialReference), _origVertexSymbol));
                }

                // Densify the shape
                var densify = GeometryEngine.GeodesicDensify(original, mapView.Extent.Width / 100, LinearUnits.Meters);
                inputGraphics.Graphics.Add(new Graphic(densify, _fillSymbol));

                // Add new vertices to result graphics layer
                var coordsDensify = ((IEnumerable <CoordinateCollection>)densify).First();
                foreach (var coord in coordsDensify)
                {
                    resultGraphics.Graphics.Add(new Graphic(new MapPoint(coord, original.SpatialReference), _newVertexSymbol));
                }

                // Results
                Dictionary <string, object> results = new Dictionary <string, object>();
                results["Length"] = GeometryEngine.GeodesicLength(densify) * METERS_TO_MILES;
                if (original is Polygon)
                {
                    results["Area"] = GeometryEngine.GeodesicArea(densify) * SQUARE_METERS_TO_MILES;
                }
                else
                {
                    results["Area"] = "N/A";
                }
                results["Vertices Before"] = coordsOriginal.Count();
                results["Vertices After"]  = coordsDensify.Count();

                resultsListView.ItemsSource = results;
                resultsPanel.Visibility     = Visibility.Visible;
            }
            catch (TaskCanceledException)
            {
            }
            catch (Exception ex)
            {
                MessageBox.Show("Densify Error: " + ex.Message, "Geodesic Densify Sample");
            }
        }
示例#2
0
        // Draw and densify a user defined polygon
        private async void DensifyButton_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                resultsPanel.Visibility = Visibility.Collapsed;
                _inputGraphics.Graphics.Clear();
                _resultGraphics.Graphics.Clear();

                // Request polygon or polyline from the user
                DrawShape drawShape = (DrawShape)comboShapeType.SelectedValue;
                var       original  = await mapView.Editor.RequestShapeAsync(drawShape, _fillSymbol);

                // Add original shape vertices to input graphics layer
                var coordsOriginal = ((IEnumerable <CoordinateCollection>)original).First();
                foreach (var coord in coordsOriginal)
                {
                    _inputGraphics.Graphics.Add(new Graphic(new MapPoint(coord, original.SpatialReference), _origVertexSymbol));
                }

                // Densify the shape
                var densify = GeometryEngine.GeodesicDensify(original, mapView.Extent.Width / 100, LinearUnits.Meters);
                _inputGraphics.Graphics.Add(new Graphic(densify, _fillSymbol));

                // Add new vertices to result graphics layer
                var coordsDensify = ((IEnumerable <CoordinateCollection>)densify).First();
                foreach (var coord in coordsDensify)
                {
                    _resultGraphics.Graphics.Add(new Graphic(new MapPoint(coord, original.SpatialReference), _newVertexSymbol));
                }

                // Results
                var results = new List <Tuple <string, object> >()
                {
                    new Tuple <string, object>("Length", GeometryEngine.GeodesicLength(densify) * METERS_TO_MILES),
                    new Tuple <string, object>("Area",
                                               (original is Polygon) ? (GeometryEngine.GeodesicArea(densify) * SQUARE_METERS_TO_MILES).ToString("0.000") : "N/A"),
                    new Tuple <string, object>("Vertices Before", coordsOriginal.Count()),
                    new Tuple <string, object>("Vertices After", coordsDensify.Count())
                };

                resultsListView.ItemsSource = results;
                resultsPanel.Visibility     = Visibility.Visible;
            }
            catch (TaskCanceledException)
            {
            }
            catch (Exception ex)
            {
                var _ = new MessageDialog("Densify Error: " + ex.Message, "Sample Error").ShowAsync();
            }
        }
        // Draw and densify a user defined polygon
        private async void DensifyButton_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                resultsPanel.Visibility = Visibility.Collapsed;
                _inputOverlay.Graphics.Clear();
                _resultsOverlay.Graphics.Clear();

                // Request polygon or polyline from the user
                DrawShape drawShape = (DrawShape)comboShapeType.SelectedValue;

                // Use polyline as default
                Symbol symbolToUse = _lineSymbol;
                if (drawShape == DrawShape.Polygon)
                {
                    symbolToUse = _fillSymbol;
                }

                var original = await MyMapView.Editor.RequestShapeAsync(drawShape, symbolToUse);

                // Account for WrapAround
                var normalized = GeometryEngine.NormalizeCentralMeridian(original);

                // Add original shape vertices to input graphics layer
                var coordsOriginal = (normalized as Multipart).Parts.First().GetPoints();
                foreach (var mapPoint in coordsOriginal)
                {
                    _inputOverlay.Graphics.Add(new Graphic(mapPoint, _origVertexSymbol));
                }

                // Get current viewpoints extent from the MapView
                var currentViewpoint = MyMapView.GetCurrentViewpoint(ViewpointType.BoundingGeometry);
                var viewpointExtent  = currentViewpoint.TargetGeometry.Extent;

                // Densify the shape
                var densify = GeometryEngine.GeodesicDensify(normalized, viewpointExtent.Width / 100, LinearUnits.Meters);

                if (densify.GeometryType == GeometryType.Polygon)
                {
                    _inputOverlay.Graphics.Add(new Graphic(densify, _fillSymbol));
                }
                else
                {
                    _inputOverlay.Graphics.Add(new Graphic(densify, _lineSymbol));
                }

                // Add new vertices to result graphics layer
                var coordsDensify = (densify as Multipart).Parts.First().GetPoints();
                foreach (var mapPoint in coordsDensify)
                {
                    _resultsOverlay.Graphics.Add(new Graphic(mapPoint, _newVertexSymbol));
                }

                // Results
                Dictionary <string, object> results = new Dictionary <string, object>();
                results["Length"] = GeometryEngine.GeodesicLength(densify) * METERS_TO_MILES;
                if (normalized is Polygon)
                {
                    results["Area"] = GeometryEngine.GeodesicArea(densify) * SQUARE_METERS_TO_MILES;
                }
                else
                {
                    results["Area"] = "N/A";
                }
                results["Vertices Before"] = coordsOriginal.Count();
                results["Vertices After"]  = coordsDensify.Count();

                resultsListView.ItemsSource = results;
                resultsPanel.Visibility     = Visibility.Visible;
            }
            catch (TaskCanceledException) { }
            catch (Exception ex)
            {
                MessageBox.Show("Densify Error: " + ex.Message, "Geodesic Densify Sample");
            }
        }
示例#4
0
        // Draw and densify a user defined polygon
        private async void DensifyButton_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                DensifyButton.IsEnabled = false;
                resultsPanel.Visibility = Visibility.Collapsed;
                _inputOverlay.Graphics.Clear();
                _resultsOverlay.Graphics.Clear();

                DrawShape drawShape;

                drawShape = (RadioPolyline.IsChecked.Value) ? drawShape = DrawShape.Polyline : drawShape = DrawShape.Polygon;

                // Use polyline as default
                Symbol symbolToUse = _lineSymbol;
                if (drawShape == DrawShape.Polygon)
                {
                    symbolToUse = _fillSymbol;
                }

                var original = await MyMapView.Editor.RequestShapeAsync(drawShape, symbolToUse);

                // Account for WrapAround
                var normalized = GeometryEngine.NormalizeCentralMeridian(original);

                // Add original shape vertices to input graphics layer
                var coordsOriginal = (normalized as Multipart).Parts.First().GetPoints();
                foreach (var coord in coordsOriginal)
                {
                    _inputOverlay.Graphics.Add(new Graphic(coord, _origVertexSymbol));
                }

                // Get current viewpoints extent from the MapView
                var currentViewpoint = MyMapView.GetCurrentViewpoint(ViewpointType.BoundingGeometry);
                var viewpointExtent  = currentViewpoint.TargetGeometry.Extent;

                // Densify the shape
                var densify = GeometryEngine.GeodesicDensify(normalized, viewpointExtent.Width / 100, LinearUnits.Meters);

                if (densify.GeometryType == GeometryType.Polygon)
                {
                    _inputOverlay.Graphics.Add(new Graphic(densify, _fillSymbol));
                }
                else
                {
                    _inputOverlay.Graphics.Add(new Graphic(densify, _lineSymbol));
                }

                // Add new vertices to result graphics layer
                var coordsDensify = (densify as Multipart).Parts.First().GetPoints();
                foreach (var coord in coordsDensify)
                {
                    _resultsOverlay.Graphics.Add(new Graphic(coord, _newVertexSymbol));
                }

                // Results
                var results = new List <Tuple <string, object> >()
                {
                    new Tuple <string, object>("Length", GeometryEngine.GeodesicLength(densify) * METERS_TO_MILES),
                    new Tuple <string, object>("Area",
                                               (normalized is Polygon) ? (GeometryEngine.GeodesicArea(densify) * SQUARE_METERS_TO_MILES).ToString("0.000") : "N/A"),
                    new Tuple <string, object>("Vertices Before", coordsOriginal.Count()),
                    new Tuple <string, object>("Vertices After", coordsDensify.Count())
                };

                resultsListView.ItemsSource = results;
                resultsPanel.Visibility     = Visibility.Visible;
            }
            catch (TaskCanceledException) { }
            catch (Exception ex)
            {
                var _x = new MessageDialog("Densify Error: " + ex.Message, "Sample Error").ShowAsync();
            }
            finally
            {
                DensifyButton.IsEnabled = true;
            }
        }