public void Serialize(GenericWriter writer) { writer.WriteVersion(0); writer.Write(_Font); writer.Write(_Phantom); writer.Write(_Stealth); writer.Write(_Reverse); writer.Write(_Lock); writer.Write(_Dimensions); writer.Write(_Entries.Count); foreach (string t in _Entries) { writer.Write(t); } writer.Write(_Skin); writer.Write(_Points.Count); foreach (Point3D t in _Points) { writer.Write(t); } }
public virtual void Serialize(GenericWriter writer) { writer.WriteVersion(0); // Version 0 writer.Write(_Deleted); }
public override void Serialize(GenericWriter writer) { writer.WriteVersion(0); // Version 0 writer.Write(_Enabled); }
public override void Serialize(GenericWriter writer) { int version = writer.WriteVersion(0); switch (version) { case 0: { writer.Write(AutoDetectClient); writer.Write(ClientPath); writer.Write((byte)OldClientResponse); writer.Write(RequiredClientVersion.Major); writer.Write(RequiredClientVersion.Minor); writer.Write(RequiredClientVersion.Revision); writer.Write(RequiredClientVersion.Patch); writer.Write(AllowRegular); writer.Write(AllowUOTD); writer.Write(AllowGod); writer.Write(AgeLeniency); writer.Write(GameTimeLeniency); writer.Write(KickDelay); } break; } }
public override void Serialize(GenericWriter writer) { int version = writer.WriteVersion(0); switch (version) { case 0: { writer.Write(SavesEnabled); writer.Write((byte)SaveAccessLevel); writer.Write((byte)_SaveStrategy.GetSaveType()); writer.Write(AllowBackgroundWrite); writer.Write(SaveDelay); writer.Write(WarningDelays.Count); foreach (TimeSpan t in WarningDelays) { writer.Write(t); } writer.Write(NoIOHour); writer.Write(EnableEmergencyBackups); writer.Write(EmergencyBackupHour); writer.Write((byte)Compression); } break; } }
public override void Serialize(GenericWriter writer) { int version = writer.WriteVersion(1); switch (version) { case 1: { writer.Write((int)MaxPlayerLevel); writer.Write((int)LowestStaffLevel); writer.Write((int)LowestOwnerLevel); } goto case 0; case 0: { writer.Write(ShardName); writer.Write(AutoDetect); writer.Write(Address); writer.Write(Port); writer.Write((byte)Expansion); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteVersion(0); // Version 0 _ToolbarInfo.Serialize(writer); }
public override void Serialize(GenericWriter writer) { writer.WriteVersion(0); // Version 0 writer.Write(_LinkedMobile); writer.Write(_LinkedItem); writer.Write(_CreatedTime); writer.Write(_LastEditedTime); }
public override void Serialize(GenericWriter writer) { if (Core.UseSQL) { return; } writer.WriteVersion(0); // Version 0 writer.Write(_Enabled); }
public override void Serialize(GenericWriter writer) { if (Core.UseSQL) { return; } writer.WriteVersion(0); // Version 0 writer.Write(_LinkedMobile); writer.Write(_LinkedItem); writer.Write(_CreatedTime); writer.Write(_LastEditedTime); }
public override void Serialize(GenericWriter writer) { int version = writer.WriteVersion(0); switch (version) { case 0: { writer.Write(AccountsPerIP); writer.Write(HousesPerAccount); writer.Write(MaxHousesPerAccount); writer.Write(AutoAccountCreation); writer.Write(RestrictDeletion); writer.Write(DeleteDelay); writer.Write((byte)PasswordProtection); } break; } }
public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.WriteVersion(0); }