private void PlayerOnPodium(bool enteringPodium)
 {
     if (genericCharacter)
     {
         if (enteringPodium)
         {
             Debug.Log("I am now in podium, my player number is " + playerNum);
             genericCharacter.isPodiumScene = true;
             // unhurt player if it was hurted
             genericCharacter.InstantUnhurtPlayer();
         }
         else
         {
             Debug.Log("I am now not in podium, my player number is " + playerNum);
             genericCharacter.isPodiumScene = false;
         }
     }
 }