private void PlayerOnPodium(bool enteringPodium) { if (genericCharacter) { if (enteringPodium) { Debug.Log("I am now in podium, my player number is " + playerNum); genericCharacter.isPodiumScene = true; // unhurt player if it was hurted genericCharacter.InstantUnhurtPlayer(); } else { Debug.Log("I am now not in podium, my player number is " + playerNum); genericCharacter.isPodiumScene = false; } } }