示例#1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.layer == 8) // p1
     {
         GameplayLogic.DamagePlayer(1, Damage);
     }
     else if (collision.gameObject.layer == 9) // p2
     {
         GameplayLogic.DamagePlayer(2, Damage);
     }
     Destroy(gameObject);
 }