private void Start() { _gamepadManager = GamepadManager.GetInstance(); _deadZoneStick = _gamepadManager.GetStickDeadZone(); _transform = transform; _rigidBody = GetComponent <Rigidbody2D>(); }
private void Start() { _indexPlayer = GetComponent <PlayerIndexInfo>().playerIndex; _inputManager = InputManager.GetInstance(); _gamepadManager = GamepadManager.GetInstance(); _rigidBody = GetComponent <Rigidbody>(); }
private void Start() { _gamepadManager = GamepadManager.GetInstance(); _stickDeadZone = _gamepadManager.GetStickDeadZone(); _baseColor = alltext[0].color; _baseSize = alltext[0].fontSize; _selectedSize = _baseSize + 20; SelectText(0); }
private void Start() { _inputManager = InputManager.GetInstance(); _gamepadManager = GamepadManager.GetInstance(); _cameraManager = CameraManager.GetInstance(); _transform = GetComponent <Transform>(); _transformParent = _transform.parent.GetComponent <Transform>(); _cameraManager.SetCursorLocked(CursorLockMode.Locked); }