示例#1
0
 public void JoyPadDown(GamepadInputsEnum button)
 {
     controller.handleJoyPadDown(button);
 }
示例#2
0
 public void handleJoyPadUp(GamepadInputsEnum inputCode)
 {
     buttons |= (ushort)inputCode;
     //Console.WriteLine(buttons.ToString("x8"));
 }
示例#3
0
 public void JoyPadUp(GamepadInputsEnum button) => controller.handleJoyPadUp(button);
示例#4
0
 public void handleJoyPadDown(GamepadInputsEnum inputCode)
 {
     buttons &= (ushort)~(buttons & (ushort)inputCode);
     //Console.WriteLine(buttons.ToString("x8"));
 }