예제 #1
0
 public void JoyPadDown(GamepadInputsEnum button)
 {
     controller.handleJoyPadDown(button);
 }
예제 #2
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 public void handleJoyPadUp(GamepadInputsEnum inputCode)
 {
     buttons |= (ushort)inputCode;
     //Console.WriteLine(buttons.ToString("x8"));
 }
예제 #3
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 public void JoyPadUp(GamepadInputsEnum button) => controller.handleJoyPadUp(button);
예제 #4
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 public void handleJoyPadDown(GamepadInputsEnum inputCode)
 {
     buttons &= (ushort)~(buttons & (ushort)inputCode);
     //Console.WriteLine(buttons.ToString("x8"));
 }