public void update(Game_Objects.LetterTile letterTile)
 {
     this.letterTile = letterTile;
     //render();?
 }
 public GUILetterTile(Game_Objects.LetterTile letterTile)
 {
     this.letterTile = letterTile;
 }
 public void update(Game_Objects.GameBoardSquare gameBoardSquare)
 {
     this.gameBoardSquare = gameBoardSquare;
 }
 public GUISquare(Game_Objects.GameBoardSquare gameBoardSquare)
 {
     this.gameBoardSquare = gameBoardSquare;
 }
 public void update(Game_Objects.LetterTileRack letterTileRack)
 {
 }
 public GUILetterRack(Game_Objects.LetterTileRack letterTileRack)
 {
 }