public void update(Game_Objects.LetterTile letterTile) { this.letterTile = letterTile; //render();? }
public GUILetterTile(Game_Objects.LetterTile letterTile) { this.letterTile = letterTile; }
public void update(Game_Objects.GameBoardSquare gameBoardSquare) { this.gameBoardSquare = gameBoardSquare; }
public GUISquare(Game_Objects.GameBoardSquare gameBoardSquare) { this.gameBoardSquare = gameBoardSquare; }
public void update(Game_Objects.LetterTileRack letterTileRack) { }
public GUILetterRack(Game_Objects.LetterTileRack letterTileRack) { }