/// <summary> /// Updates the map for the specified level no /// </summary> /// <param name="LevelNo">Level no.</param> public static void UpdateMap(int LevelNo) { WindowDetect.InMap = true;//turns on blocking collider. instance.CurrentWorld = GameWorldController.GetWorld(LevelNo); ///Sets the map no display UWHUD.instance.LevelNoDisplay.text = (1 + (LevelNo - (int)instance.CurrentWorld)).ToString() + " " + instance.CurrentWorld + " (" + LevelNo + ")"; if (_RES == GAME_UW2) { for (int i = 0; i <= instance.MapSelectButtons.GetUpperBound(0); i++) { if (instance.MapSelectButtons[i] != null) { if (instance.MapSelectButtons[i].world == instance.CurrentWorld) { instance.MapSelectButtons[i].SetOn(); } else { instance.MapSelectButtons[i].SetOff(); } } } } MapInteraction.MapNo = LevelNo; UWHUD.instance.CursorIcon = UWHUD.instance.MapQuill; UWHUD.instance.MapDisplay.texture = GameWorldController.instance.AutoMaps[MapInteraction.MapNo].TileMapImage(); ///Display the map notes ///Delete the map notes in memory foreach (Transform child in UWHUD.instance.MapPanel.transform) { if (child.name.Substring(0, 4) == "_Map") { GameObject.Destroy(child.transform.gameObject); } } if (GameWorldController.instance.AutoMaps[MapInteraction.MapNo] != null) { if (GameWorldController.instance.AutoMaps[MapInteraction.MapNo].MapNotes != null) { for (int i = 0; i < GameWorldController.instance.AutoMaps[MapInteraction.MapNo].MapNotes.Count; i++) {///Instantiates the map note template UI control. GameObject myObj = (GameObject)GameObject.Instantiate(Resources.Load("Prefabs/_MapNoteTemplate")); myObj.name = "_Map-Note Number " + i; myObj.transform.parent = UWHUD.instance.MapPanel.transform; myObj.GetComponent <Text>().text = GameWorldController.instance.AutoMaps[MapInteraction.MapNo].MapNotes[i].NoteText; myObj.GetComponent <RectTransform>().anchoredPosition = GameWorldController.instance.AutoMaps[MapInteraction.MapNo].MapNotes[i].NotePosition(); myObj.GetComponent <MapNoteId>().guid = GameWorldController.instance.AutoMaps[MapInteraction.MapNo].MapNotes[i].guid; //Move the control so that it sits in front of the map, myObj.GetComponent <RectTransform>().SetSiblingIndex(4); } } } }
/// <summary> /// Gets the maximum no of levels for the current world. /// </summary> /// <param name="levelNo"></param> /// <returns></returns> int MaxWorld(int levelNo) { GameWorldController.Worlds world = GameWorldController.GetWorld(levelNo); switch (world) { case GameWorldController.Worlds.Britannia: if (_RES == GAME_UW2) { return((int)(GameWorldController.UW2_LevelNos.Britannia4)); } else { return(GameWorldController.instance.AutoMaps.GetUpperBound(0)); } case GameWorldController.Worlds.PrisonTower: return((int)(GameWorldController.UW2_LevelNos.Prison7)); case GameWorldController.Worlds.Killorn: return((int)(GameWorldController.UW2_LevelNos.Killorn1)); case GameWorldController.Worlds.Ice: return((int)(GameWorldController.UW2_LevelNos.Ice1)); case GameWorldController.Worlds.Talorus: return((int)(GameWorldController.UW2_LevelNos.Talorus1)); case GameWorldController.Worlds.Academy: return((int)(GameWorldController.UW2_LevelNos.Academy7)); case GameWorldController.Worlds.Tomb: return((int)(GameWorldController.UW2_LevelNos.Tomb3)); case GameWorldController.Worlds.Pits: return((int)(GameWorldController.UW2_LevelNos.Pits2)); case GameWorldController.Worlds.Ethereal: //return (int)(GameWorldController.UW2_LevelNos.Ethereal8); default: return(GameWorldController.instance.AutoMaps.GetUpperBound(0)); } }
/// <summary> /// Prints what world you are in for UW2 /// </summary> private static void GetLabyrinthOfWorldsLevel() { GameWorldController.Worlds world = GameWorldController.GetWorld(GameWorldController.instance.LevelNo); switch (world) { case GameWorldController.Worlds.Britannia: //TODO: At start of game the fact your are in Britannia is not printed. UWHUD.instance.MessageScroll.Add( StringController.instance.GetString(1, 73) + StringController.instance.GetString(1, 75)); break; case GameWorldController.Worlds.PrisonTower: GetWorldKnowledgeString(0, 76); break; case GameWorldController.Worlds.Killorn: GetWorldKnowledgeString(1, 77); break; case GameWorldController.Worlds.Ice: GetWorldKnowledgeString(2, 78); break; case GameWorldController.Worlds.Talorus: GetWorldKnowledgeString(3, 79); break; case GameWorldController.Worlds.Academy: GetWorldKnowledgeString(4, 80); break; case GameWorldController.Worlds.Pits: GetWorldKnowledgeString(5, 82); break; case GameWorldController.Worlds.Tomb: GetWorldKnowledgeString(6, 81); break; case GameWorldController.Worlds.Ethereal: GetWorldKnowledgeString(7, 83); break; } }