示例#1
0
 public void TriggerDisableScreen(GameUI_Screen gameUI_Screen)
 {
 }
示例#2
0
 public void OpenPack(GameUI_Screen pack)
 {
 }
示例#3
0
 public void TriggerScreenTranstion(GameUI_Screen gameUI_Screen)
 {
 }
示例#4
0
    public void OnClickAnimalKingdom()
    {
        GameUI_Screen screenToOpen = GameScreenManager.instance.screens[1];

        GameScreenManager.instance.TriggerScreenTranstion(screenToOpen);
    }