示例#1
0
    public void StateStart()
    {
        _uiEnemy.MoveOffscreen();
        _timeManager.ResetTicks();

        _slideSoundPlayed  = false;
        _slideSoundPlayed2 = false;

        //Turn off blocking
        _player.EnableBlock(0, 0);
        _gameLog.Log(_battleManager.GetCurrentWave());
    }