public override Dictionary<string, int> Score(GameState gameState) { var scoringPlayers = gameState.FindExistingPlayers(); var points = gameState.Proof.Sum(p => p.Count) / scoringPlayers.Count; return scoringPlayers.ToDictionary(s => s, s => points); }
public override Dictionary<string, int> Score(GameState gameState) { var scoringPlayers = gameState.FindExistingPlayers(); return scoringPlayers.ToDictionary(s => s, s => this.points); }