static void Main(string[] args) { GameServiceClient proxy = new GameServiceClient(); bool canPlayGame = true; Console.WriteLine("Player's name?"); String playerName = Console.ReadLine(); if (!proxy.isGameBeingHosted()) { try { Console.WriteLine("Welcome " + playerName + "! Do you want to host the game?"); if (Console.ReadLine().CompareTo("yes") == 0) { Console.WriteLine("Type the word to scramble."); string inputWord = Console.ReadLine(); string scrambledWord = proxy.scrambleWord(inputWord); proxy.hostGame(playerName, "https://localhost:8080", inputWord); canPlayGame = false; Console.WriteLine("You're hosting the game with word '" + inputWord + "' scrambled as '" + scrambledWord + "'"); Console.ReadKey(); } } catch (FaultException <GameBeingHostedFaultClass> e) { Console.WriteLine("Exception thrown: {0}", e.Reason); Console.WriteLine("HostName= {0}, HostAddress= {1}, Reason= {2}", e.Detail.hostName, e.Detail.hostAddress, e.Detail.reason); } } if (canPlayGame) { Console.WriteLine("Do you want to play the game?"); if (Console.ReadLine().CompareTo("yes") == 0) { try { Word gameWords = proxy.join(playerName); Console.WriteLine("Can you unscramble this word? => " + gameWords.scrambledWord); String guessedWord; bool gameOver = false; while (!gameOver) { guessedWord = Console.ReadLine(); gameOver = proxy.guessWord(playerName, guessedWord, gameWords.unscrambledWord); if (!gameOver) { Console.WriteLine("Nope, try again..."); } } Console.WriteLine("You WON!!!"); Console.WriteLine("Press any key to continue..."); Console.ReadLine(); proxy.Close(); } catch (FaultException <MaximumNumberOfPlayersReachedFaultClass> e) { Console.WriteLine("Exception thrown: {0}", e.Reason); Console.WriteLine("NumOfPlayers= {0}, Reason= {1}", e.Detail.numOfPlayers, e.Detail.reason); } catch (FaultException <HostCannotJoinTheGameFaultClass> e) { Console.WriteLine("Exception thrown: {0}", e.Reason); Console.WriteLine("Reason= {1}", e.Detail.reason); } } } }
public void Exit() { client.LeaveGame(GameContext.Player.Name); client.Close(); }