public async Task AddCharacter_Valid_Character() { var game = GameUtility.Create(dbContext, 0, 0); var imageFile = Substitute.For <IFormFile>(); var character = await testObj.AddCharacter(game.ID, null, "Char1", imageFile); Assert.IsNotNull(character); }
private async void AddToGame(List <String> gameIds, Character character) { if (gameIds == null || gameIds.Count <= 0) { return; } foreach (var gameId in gameIds) { await _gameService.AddCharacter(gameId, character); } }