private void ImportBtn_Click(object sender, RoutedEventArgs e) { OpenFileDialog openFileDialog = new(); // Create an OpenFileDialog openFileDialog.Filter = $"{Properties.Resources.GavFiles}|*.gav"; // Extension openFileDialog.Title = Properties.Resources.ImportGames; // Title if (openFileDialog.ShowDialog() ?? true) // If the user opend a file { GameSaver.Import(openFileDialog.FileName, true); // Import } FirstRun.ChangePage(Enums.FirstRunPages.SelectImportedGames); // Change page }
private void ImportButton_Click(object sender, RoutedEventArgs e) { OpenFileDialog openFileDialog = new(); // Create an OpenFileDialog openFileDialog.Filter = $"{Properties.Resources.GavFiles}|*.gav"; // Extension openFileDialog.Title = Properties.Resources.ImportGames; // Title if (openFileDialog.ShowDialog() ?? true) // If the user opened a file { if (MessageBox.Show(Properties.Resources.ImportConfirmMsg, Properties.Resources.MainWindowTitle, MessageBoxButton.YesNo, MessageBoxImage.Exclamation) == MessageBoxResult.Yes) { GameSaver.Import(openFileDialog.FileName, true); // Import new SelectImportGamesWindow().Show(); // Show import assistant } } }