示例#1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag("Player"))
     {
         //Debug.Log("Game Done");
         if (shouldUnlockSomething)
         {
             foreach (Unlockables item in itemToUnlock)
             {
                 UnlockItem.UnlockItems(item);
             }
         }
         GameSave.GetGameSave().CompletedLevel();
         //GameManager.ChangeGameState(GameStateScriptableObject.GameState.levelComplete);
         GameManager.RequestGameStateChange(GameStateScriptableObject.GameState.levelComplete);
     }
 }