常用方法
常用方法
常用方法
常用方法
public void OnGameStateChange(GameState newState) { if (GameRunner.InReadingGameState(newState)) { canvasGroup.interactable = false; } else { canvasGroup.interactable = true; } }
public void OnGameStateChange(GameState newState) { if (GameRunner.InReadingGameState(newState)) { canvasGroup.interactable = false; } else { canvasGroup.interactable = true; } }