示例#1
0
    private void sendMoveOutOfPlay()
    {
        IGameInputReceiver inputReceiver = GameRound.GetInputReceiver();

        inputReceiver.InputPutLudoOutOfPlay(Data.player, selectedLudo);

        finishDeployable();
    }
示例#2
0
    private void sendMove(BoardTile tile)
    {
        IGameInputReceiver inputReceiver = GameRound.GetInputReceiver();

        inputReceiver.InputMove(Data.player, selectedLudo, tile);

        finishDeployable();
    }