public void updateRoom(int id, string gameState) { GameRoomItem item = _context.GameRoomItem.Where(b => b.Id == id).FirstOrDefault(); if (item != null) { item.GameState = gameState; _context.SaveChanges(); } }
public GameRoomItemList Get() { GameRoomItemList gameList = new GameRoomItemList(); var query = from b in _context.GameRoomItem select b; List <GameRoomItem> gameRoomList = new List <GameRoomItem>(); foreach (var item in query) { GameRoomItem game = new GameRoomItem(); game.Id = item.Id; game.Name = item.Name; game.Status = item.Status; gameRoomList.Add(game); } gameList.GamesList = gameRoomList; return(gameList); }
public void NewRoom([FromBody] GameRoomItem value) { value.Status = "Open"; _context.GameRoomItem.Add(value); _context.SaveChanges(); }