public void updateRoom(int id, string gameState)
        {
            GameRoomItem item = _context.GameRoomItem.Where(b => b.Id == id).FirstOrDefault();

            if (item != null)
            {
                item.GameState = gameState;
                _context.SaveChanges();
            }
        }
        public GameRoomItemList Get()
        {
            GameRoomItemList gameList = new GameRoomItemList();
            var query = from b in _context.GameRoomItem
                        select b;
            List <GameRoomItem> gameRoomList = new List <GameRoomItem>();

            foreach (var item in query)
            {
                GameRoomItem game = new GameRoomItem();
                game.Id     = item.Id;
                game.Name   = item.Name;
                game.Status = item.Status;
                gameRoomList.Add(game);
            }
            gameList.GamesList = gameRoomList;
            return(gameList);
        }
 public void NewRoom([FromBody] GameRoomItem value)
 {
     value.Status = "Open";
     _context.GameRoomItem.Add(value);
     _context.SaveChanges();
 }